Fill out an application to join the PPS TILT Cadre, a professional learning network focused on technology integration and best practices in classroom and leadership environments. The goals of this group include:
- providing forums for networking and ongoing collaborative work
- integrating proven and emerging technology effectively to support standards-based learning and teaching
- modeling and practicing effective instructional strategies
- focusing on exemplary professional learning to improve practice
This first year will focus on the exploration of technology resources in a safe collaborative environment to support students with personalized, equitable, racially and culturally responsive learning. Teachers will be expected to complete hands-on projects, improve their technology skills in a variety of areas and become proficient in using online tools.
If accepted, participation in this group is voluntary, not paid, and you must commit to three meetings: Thursdays, Jan. 18, March 15 and May 17, 2018 from 4-7 pm. Deadline to submit your application is Friday, Nov. 17, 2017 at 5 pm. PDUs are available. Only teachers are eligible to apply. Questions? Contact Melissa Lim, email@example.com.
Short link for the application http://bit.do/ppstiltapp
Mythos Challenge is an annual Youth-Led Storytelling and Gaming Project in Oregon.
In the Mythos Challenge, youth are invited to create a digital interactive story, analog or digital game, or a mobile app inspired by a special exhibition at the Portland Art Museum. Winning entries are played at the Museum and are eligible for awards. Registration for our second year of remixing stories and game creation begins January 15, 2016.
Please read the attached teacher letter as well. Between February and April 2016, Pixel Arts Game Education will lead 3 online workshops in the free and easy‐to‐use Twine and Scratch digital storytelling and gaming platforms.
2016 Mythos Challenge Teacher Announcement
Multnomah County Library is in the midst of a very exciting project at the Rockwood Library. They are building an addition to the library that will house an innovative STEAM community center focused on serving grades 6-12 in the Rockwood neighborhood. It should be finished in January 2016 but they are offering many very cool programs right now in an interim space at the library.
Imagine a space where teens can have fun diving into STEAM (science, technology, engineering, arts and math) by making and recording music, engraving photos of friends on wood with a laser cutter, scanning and 3D printing replicas of their faces or building robot pets together. The Rockwood Library makerspace will offer instruction, programs, mentors and innovative technology tools like a laser cutter, 3D printers and more. All programs — both structured classes and drop-in sessions — are offered to participants free of charge.
Please see the flyers below for more information.
This is a fantastic opportunity for students!
2016 Mythos Youth Council Application
Applications are due Friday, October 23. Follow the link above to apply.
The Mythos Challenge inspires Oregon youth to become digital makers and to connect with other youth and broader learning communities. This year myths from all over the world were remixed into digital stories and games, and 2016 will expand this platform for youth voice with workshops, museum collections, and technology.
The Mythos Youth Council splits into committees such as the Parties Committee, which handles all ceremonies and events, and the Awards Committee, which manages submissions and decides awards. Youth are represented from many community organizations, and this is an open space for youth voice. The youth council is important for youth because it encourages empowerment, responsibility and teamwork for the greater good of many communities.
Apply now to become a community youth leader of the Mythos Challenge!
Check out this awesome Summer of Minecraft online camp! There are programs for kids, adults and educators with guided and self-guided options. There are registration fees, but lots of great resources to check out.
Follow the link above for more information and to get started. The goals of CEM include:
- Getting more educators proficient with social media to improve their practice
- Deepening and sustaining learning among those already enjoying connection’s benefits
- Helping schools credential/integrate connected learning into their formal professional development efforts
- Stimulating and supporting innovation in the field
Of course, being connected should start in your own classroom and school. Make sure you connect with your students and colleagues. Then find an online space that can help bridge your classroom and school to the greater local and global community.